//--------------------------- //Soundscapes for DM_Deck16_b6 //--------------------------- // DSP Effects // 0 : "Normal (off)" // 1 : "Generic" // 2 : "Metal Small" // 3 : "Metal Medium" // 4 : "Metal Large" // 5 : "Tunnel Small" // 6 : "Tunnel Medium" // 7 : "Tunnel Large" // 8 : "Chamber Small" // 9 : "Chamber Medium" // 10: "Chamber Large" // 11: "Bright Small" // 12: "Bright Medium" // 13: "Bright Large" // 14: "Water 1" // 15: "Water 2" // 16: "Water 3" // 17: "Concrete Small" // 18: "Concrete Medium" // 19: "Concrete Large" // 20: "Big 1" // 21: "Big 2" // 22: "Big 3" // 23: "Cavern Small" // 24: "Cavern Medium" // 25: "Cavern Large" // 26: "Weirdo 1" // 27: "Weirdo 2" // 28: "Weirdo 3" //---------------------------------------------------------------------- "nomusic" //---------------------------------------------------------------------- { "dsp" "0" "soundmixer""GE_NoMusic" } //---------------------------------------------------------------------- "largeroom" //---------------------------------------------------------------------- { "dsp" "3" } //---------------------------------------------------------------------- "smalltunnel" //---------------------------------------------------------------------- { "dsp" "6" } //---------------------------------------------------------------------- "largetunnel" //---------------------------------------------------------------------- { "dsp" "7" } //---------------------------------------------------------------------- "mediumroom" //---------------------------------------------------------------------- { "dsp" "10" } //---------------------------------------------------------------------- "below" //---------------------------------------------------------------------- { "dsp" "4" } //---------------------------------------------------------------------- "redeemer" //---------------------------------------------------------------------- { "dsp" "23" }